capital = 641

oob = "VACUO_START"

add_ideas = {
	VAC_vytal_accords
}

set_stability = 0.32
set_war_support = 0.48

set_convoys = 0

set_research_slots = 2

set_technology = {
	# Infantry #
	infantry_weapons = 1
	infantry_weapons1 = 1
	support_weapons = 1
	
	# Vehicles #
	tech_trucks = 1
	motorised_infantry = 1

	# Support #
	tech_support = 1		
	basic_train = 1

	# Artillery #
	gw_artillery = 1
	interwar_artillery = 1

	# Electronics #
	electronic_mechanical_engineering = 1
	radio = 1

	# Industry #
	basic_machine_tools = 1
}

set_popularities = {
	# Neutral #
	academy = 20
	corporate = 0
	council = 28
	monarchy = 12
	# Hostile #
	criminal = 16
	cultist = 0
	terrorist = 10
	# Natural #
	grimm = 0
	tribal = 14
	wilderness = 0
}

set_politics = {
	ruling_party = council
	last_election = "1000.1.1"
	election_frequency = 2
	elections_allowed = no
}

create_faction = "Kingdom of Vacuo"

add_to_faction = SHA
add_to_faction = COQ
add_to_faction = SCH
add_to_faction = GAS
add_to_faction = FEL
add_to_faction = TOM
add_to_faction = CIN
add_to_faction = KEN

#### Characters ####
### Phase One ###
## Country Leaders ##
# Main #
recruit_character = VAC_vacuo_council
# Ideology #
recruit_character = VAC_theodore_silver
recruit_character = VAC_vacuo_ceos
recruit_character = VAC_jax_and_gillian_asturias
recruit_character = VAC_unknown_crime_boss
recruit_character = VAC_unknown_cult_leader
recruit_character = VAC_white_fang_operative
recruit_character = VAC_wild_grimm
recruit_character = VAC_nomadic_leadership
recruit_character = VAC_endless_desert
## Advisors ##
# Cabinet #
# Theorist #
## Scientists ##
# Nuclear #
# Naval #
# Air #
# Land #
## Chiefs ##
# Army #
# Navy #
# Air #
## High Command ##
# Army #
# Navy #
# Air #
## Generals ##
# Field Marshal #
# Corps Commander #
# Admiral #